It is interesting that regardless of how popular the above quote is, it is almost impossible to found anything about it on the internet at all. Which is interesting actually as you would think it would be all over the net. I'm taking it because of how old the game is, is why is so hard to found anything on it really. So let me instead full off this entry with information on the game itself.
Baldur's Gate was development by Bioware and published on November the 30th 1998, it received positive reviews from ever major game's magazine at the time. Selling over 2 million copies it was the largest successfully game of its time.
Advanced Visual Studies, Assignment 2. This blog contains all reseach and concepts for the Transposition and Interpretation assignment for John Hill.
Friday, 25 March 2011
Tuesday, 22 March 2011
Friday, 18 March 2011
Changing the Game Quote
I had original said that the Game Quote I was going with was going to be.....
"Don't Shoot I'm with the science team!" - Half-Life
however after looking into Masamune Shirow art style some more and reseraching up on other Manga's that he has done. I found out that a common trait is that all his stories usually follow around a Women, and tends to contain a lot of voilence. However the voilence states isn't really a problem to say its just was sells.
The Game Quote I have decide to use nstead is....
"It may be a touch unlady-like but I'm going to crush you I am" - Baldur's Gate.
I feel that this quote would fit better with Masamune Shirow art style and manga's.
"Don't Shoot I'm with the science team!" - Half-Life
however after looking into Masamune Shirow art style some more and reseraching up on other Manga's that he has done. I found out that a common trait is that all his stories usually follow around a Women, and tends to contain a lot of voilence. However the voilence states isn't really a problem to say its just was sells.
The Game Quote I have decide to use nstead is....
"It may be a touch unlady-like but I'm going to crush you I am" - Baldur's Gate.
I feel that this quote would fit better with Masamune Shirow art style and manga's.
Wednesday, 16 March 2011
Saturday, 12 March 2011
Masamune Shirow art style
A quick note before I start, there is a mistake in the Brief. It spells Masamune Shirow name the wrong way around, in the brief it is spelt Shirow Masamune. He name is not spelt this way.
Masamune Shirow art style is traditional in the sense of more Adult themed Manga’s, going with more realistic style people instead of a the more familiar now cartooning style. Furthermore Masamune Shirow tens to keep his work in black and white favouring to save colour for only the cover and some character images. However when using colours, Masamune Shirow tens to use a lot of bright warm colours instead of darker images that may go more with his stories themes.
Another noticeable factor of Masamune Shirow art style is that all his lead characters are actually Strong independent Women (yea i went there) and in fact look all the same. (somewhat).
Transposition and Interpretation
Is the second Assignment by John Hill under the module/unit of Advanced Visual Studies. Ok now that we gotten that clear I can get on with this blog enter.
ARTIST:
The Artist that I have choices to go with is Masamune Shirow, a Japanese and Internationally renowned manga artist, he is best known for the Manga Ghost in the Shell, which has been turned into two theatrical anime movies, two anime TV series, an anime TV movie based of the TV series and several video games. His work on Ghost in the Shell has been noted and called some of the best work in Manga history and has been a huge influence on modern science fiction including the hugely successfully Matrix franchise.
Born in the Hyogo Prefecture the capital city of Kobe (Japan), Masamune Shirow studied oil painting at Osaka University of Arts, while studying in college; Masamune Shirow developed an interest in manga which led him to create his own complete work, Black Magic, published in the manga fanzine Atlas.
Eventually His work caught the eye of Seishinsha President Harumichi Aoki, who offered to publish him.
The result was Appleseed, a full volume of densely-plotted drama taking place in an ambiguous future. The story was a sensation, and won the 1986 Seiun Award for Best Manga. After a professional reprint of Black Magic and a second volume of Appleseed, he released Dominion in 1986. Two more volumes of Appleseed followed before he began work on Ghost in the Shell.
GAME QUOTE:
“Don’t Shoot! I’m with the science team!” – Half Life.
I could set her and come up with a huge over the top reason as to why I choice this quote, but instead I’m not going to. Because honestly I choice the Half Life quote because I thought it was really funny and it made me laugh. End of.
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